Ryan started playing video games sometime around 1980, but he only started marketing them in 2004. In the 13 years since then, he has contributed to multiple successful games, including Call of Duty, Guitar Hero, Destiny, and recently Supercell's hit mobile games. Clash of Clans, Clash Royale, Hay Day, and Boom Beach. His two young boys think he actually makes the games. He doesn’t really go out of his way to correct them.
Ryan is now Supercell’s global Marketing Lead, and he focuses his efforts on staying out of the way. He has never been named to any cool lists and definitely didn’t write this bio himself.