Sunlight Smart water Saver Game | Mobile Marketing Association
May 14, 2019
Submitted by Digitata Limited

With South Africa’s Western Cape experiencing a crippling drought, Digitata and Unilever worked closely to tackle the challenges experienced through a cleverly worked gamification approach:

educate a customer base on the scarcity of water;

introduce the product, Sunlight 2in1 with SmartFoam, to the target market;

inform them of the water saving properties of the product.

 

The Results:

The game attracted 425,551 players who started the game. 77% of these completed the game. With such a high number completing the game, Sunlight was able to donate thousands of litres of water to the Western Cape.

 

Awards:

The campaign won a silver award at the Festival of Media 2018, category "Best use of Gamification".

 

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